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PvP Reward Tracks tab.
PvP Reward Track.png
PvP Reward Tracks are Structured PvP goals that can be activated in the PvP panel. Each track has 8 tiers, each tier has 5 rewards.

Reward track progress

Progress can be made in two ways:

  1. By playing matches. The different arenas provide different amounts of progression per game: Unranked and Ranked Arenas provide more than Custom Arenas. Reward track progress is not related to PvP rank points[1].
    • Unranked and ranked wins progress the track by ~140% of a minor reward bar (~3.5% of full track)[2][3].
    • Unranked and ranked losses progress the track by ~70% of a minor reward bar (~1.7% of full track)[2][4][3].
    • A fully credited Custom Arenas win progresses the track by ~90% of a minor reward bar (~2.2% of full track)[2].
    • Custom Arena is capped at two major reward tiers per day to avoid botting[5], thus requiring a minimum of four days to complete. The cap is reset every day at the daily reset time.
    • Unranked and Ranked arena have no cap[5].
    • Top stat bonuses do not affect progress[6].
  2. Consuming a Potion of PvP Reward which are obtained from Daily achievement reward chests that have a PvP objective.
    • Potions progress the track by exactly half a minor reward bar, 1.25% of full track. This means 80 potions will complete an entire track.[2].

Players can only make progress on a single reward track at a time. Switching between tracks will save any progress made, and players can return where they left off. There is no known way to reset a reward track without finishing it. Upon completion of a reward track, the next reward track with the most progress is automatically activated. Reward track progress is linear and is the same for all tracks[1].

Reward track modifiers

There are several effects to increase the amount of reward track progress earned. These modifiers do not affect Potion of PvP Reward.

Effect Source Duration Bonus Notes
Miscellaneous effect.png Guild Enhancement: PvP Reward Boost Nathan the Bartender 24h 3-10% Depends on level of guild research
Celebration Bonus.png [[Celebration Bonus|Celebration Bonus]] Celebration Booster
Birthday Booster
24h 10% stackable
Miscellaneous effect.png Call of the Mists Automatic Event 15% Active during PvP community events
Miscellaneous effect.png Greater Call of the Mists Automatic Event 25% Active during PvP community events
Miscellaneous effect.png Experience Booster (effect) Experience Booster 30m-2h 50% stackable

Reward track types

Exclusive Skin tracks

The skins rewarded by these tracks cannot be obtained anywhere else in the game.

Track Final reward Repeatable
Balthazar Back Item Reward Track Fires of Balthazar Skin
Glorious Reward Track Glorious Armor Box


Mist Champion tracks

These reward tracks are unlocked by purchasing a Mist Champion for 15 Gold coin through the PvP Build window. Successful completion of a Mist Champion reward track gives a player access to that Mist Champion in Stronghold, as well as a second reward track to unlock a miniature version of that Mist Champion.

Track Final reward Requires completion of Repeatable
Mist Champion—Grymm Svaard Reward Track Grymm Svaard (Mist champion)
Bonus Mist Champion—Grymm Svaard Miniature Reward Track Mini Grymm Mist Champion Grymm Svaard Reward Track
Mist Champion—Nika Reward Track Nika (Mist champion)
Bonus Mist Champion—Nika Miniature Reward Track Mini Nika Mist Champion Nika Reward Track
Mist Champion—Tybalt Reward Track Tybalt (Mist champion)
Bonus Mist Champion—Tybalt Miniature Reward Track Mini Tybalt (exotic) Mist Champion Tybalt Reward Track

Jungle Rank tracks

Jungle rank reward tracks award Mordrem-themed versions of the default rank finishers. Players may only activate these tracks if they own Heart of Thorns and have reached the corresponding PvP Rank.

Track Final reward Requires completion of Repeatable
Jungle Rabbit Rank Reward Track Mordrem Rabbit Finisher
Jungle Deer Rank Reward Track Mordrem Deer Finisher Deer rank + Jungle Rabbit Rank Reward Track
Jungle Dolyak Rank Reward Track Mordrem Dolyak Finisher Dolyak rank + Jungle Deer Rank Reward Track
Jungle Wolf Rank Reward Track Mordrem Wolf Finisher Wolf rank + Jungle Dolyak Rank Reward Track
Jungle Tiger Rank Reward Track Mordrem Tiger Finisher Tiger rank + Jungle Wolf Rank Reward Track
Jungle Bear Rank Reward Track Mordrem Bear Finisher Bear rank + Jungle Tiger Rank Reward Track
Jungle Shark Rank Reward Track Mordrem Shark Finisher Shark rank + Jungle Bear Rank Reward Track
Jungle Phoenix Rank Reward Track Mordrem Phoenix Finisher Phoenix rank + Jungle Shark Rank Reward Track
Jungle Dragon Rank Reward Track Mordrem Dragon Finisher Dragon rank + Jungle Phoenix Rank Reward Track

Region tracks

These offer rewards related to specific regions of Tyria. For example, the Krytan region track contains loot normally found in Kryta.

Track Final reward Requires completion of Repeatable
Kryta Reward Track Ceremonial weapons


Shiverpeak Mountains Reward Track Etched weapons Krytan Region Track


Ascalon Reward Track Legionnaire weapons Shiverpeak Mountains Region Track


Maguuma Jungle Reward Track Tribal weapons Ascalonian Region Track


Ruins of Orr Reward Track Orrian weapons Maguuma Jungle Region Track


Maguuma Wastes Region Track Ambrite Fossilized insects


Silverwastes Reward Track Carapace Glove Box

Magus Falls Region Tracks

These tracks require Heart of Thorns to activate.

Track Final reward Requires completion of Repeatable
Verdant Brink Reward Track Bladed gloves
Auric Basin Reward Track Auric weapons Verdant Brink Reward Track
Tangled Depths Reward Track Chak weapons Auric Basin Reward Track
Heart of Maguuma Reward Track Mordremoth Cache Tangled Depths Reward Track


Dungeon tracks

Dungeon tracks are available on a two week rotating cycle. Players can complete the story mode of the associated dungeon—or in the case of Arah, completion of Victory or Death or explorable mode—to unlock its reward track permanently. Any story mode completion prior to the introduction of PvP reward tracks in 15 April, 2014 will not count.

Every two tiers of a reward track, players may choose a weapon and will be given 60 dungeon tokens. Completing a reward track gives a total of 240 dungeon tokens. At the end of a reward track a player may choose a single piece of armor associated with the dungeon. For information about specific attribute values granted by different types of equipment, see Equipment acquisition by stats#Dungeons.

Track Weapon sets Armor sets Repeatable
Light Medium Heavy
Ascalonian Catacombs Royal Ascalonian weapons Ascalonian Performer armor Ascalonian Sentry armor Ascalonian Protector armor


Caudecus's Manor Golden Wing weapons Council Ministry armor Council Watch armor Council Guard armor


Twilight Arbor Nightmare weapons Nightmare Court armor Nightmare Court armor Nightmare Court armor


Sorrow's Embrace Dark Asuran weapons Forgeman armor Forgeman armor Forgeman armor


Citadel of Flame Molten weapons Flame Legion armor Flame Legion armor Flame Legion armor


Honor of the Waves Kodan weapons Armor of Koda Armor of Koda Armor of Koda


Crucible of Eternity Inquest weapons Inquest armor Inquest armor Inquest armor


The Ruined City of Arah Weapons of the Dragon's Deep Armor of the Lich Accursed armor Grasping Dead armor


Temporary tracks

These tracks are only available for a limited period of time. They can be repeated indefinitely during that period.

Track Final reward Available Repeatable
Halloween Reward Track Halloween Pail Halloween 2014 & 2015


Wintersday Reward Track Ultimate Wintersday Gift Wintersday 2014 & 2015


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