Human 01 concept art (white).jpg

人类已经失去了他们的家园,他们的安宁以及他们曾经的荣耀。甚至连他们的神,都悄然离去。但是,人类的精神不可动摇。这些勇敢的科瑞塔守护者们将会战斗至死。

— 游戏内描述

作为泰瑞亚曾经的统治阶层,人类Human这些年过的并不愉快。他们的王国曾经覆盖整个大陆,现在都已经变成废墟,只剩下了科瑞塔。而与以前遇到的威胁相比,巨龙的崛起更加致命,它们已经威胁到了人类的根本。

人类是游戏中五大种族之一。

角色创建

人类角色截图

玩家选择人类角色开始游戏后,初始任务是保卫夏摩尔村,玩家需要抵抗半人马的攻击。

角色创建中,玩家可以自定义人类的外观,回答一些种族相关的人物传记问题,会影响他们的个人史诗

  • 他们角色的社会地位是什么?
  • 他们最后悔的事情是什么?
  • 他们信仰的是六真神中的哪一位?

人类的家园神佑之城萨尔玛区

人类种族技能是以六真神为模板开发的。

文化

时间和距离的分离意味着人类种族已经发展出一系列不同的文化,而不像游戏中的其他种族那样。人类难民从破碎的人类文明边缘涌入科瑞塔,他们一起努力为了保留他们永别的家园的历史和文化。在人类的首都神佑之城,许多行政区都以阿斯卡隆人、凯珊人和伊洛那人来命名,同时也充斥着各种文化风格的建筑。

人类社会充满着各种强烈的不平等,街头无家可归的人每天都在挣扎,而富人却在豪华的住宅里享受着大餐。虽然如此,但这一切并不意味着他们无法生存。每个人都有机会得到不仅仅是生存,而是超越生存本身的东西——去做些维持他们生计以外的其他事情。

其他种族认为人类是个传统、保守的种族,人类即将灭绝,并注定会在泰瑞亚的世界里消失,如同矮人一样。但人类仍然在挣扎着,他们的精神依然很强大,人类决不会放弃其他种族可能离去的地方。比如说,在阿斯卡隆,黑檀鹰堡的居民们冲破了困难,每天仍然在高耸的堡垒中盯着外面的夏尔。

尽管人类是最保守的种族,但他们也愿意使用新的技术,尝试去适应其他种族,与其他种族竞争。人类是修补匠和手工艺人,一些发明家比如说Uzolan帮助扩展着人类的技术知识。

人类曾经将他们的死者土葬,然而最近由于不死巨龙的影响,导致大量的复生军出没,使得人类不得不改用火葬来取代土葬。

宗教

Most humans are very dedicated to the worship of their pantheon, the Six Human Gods: Balthazar, Dwayna, Grenth, Kormir, Lyssa, and Melandru. Each god is a patron of several broad areas of concern including war, healing, death, truth, beauty and nature (respectively). These gods are credited with bringing the humans to Tyria and had historically taken a large part in the development of the human race, often using their powers to guide and intervene in events. However, in the past 200 years the Six Gods have stepped back and while they still answer the prayers of their followers, they are much more distant than before, letting humanity stand on its own feet.

This silence from their gods has changed little of their faith, though some now question an undying devotion to these now absent gods. Temples are still made devoted to their worship, and the streets of Divinity's Reach are named and decorated for each of the gods. Some even choose to devote their lives to the worship of a particular god - a Priestess of Dwayna might find herself working in a hospital or a Priest of Balthazar arranging competitions for his god. Historically several festivals were held devoted to one or more of the gods, in particular Wintersday.

政权

Seraph heavy armor concept art

The human race is governed by a hereditary monarch and a body of ministers which contains representatives of all the human nationalities. The ministers design law and present their proposals to the queen, who authorizes or rejects their implementation into society. Initially, this system was designed as a temporary government for the refugee camps, but in the 150 years since the flood of Lion's Arch it has become a stable system and a cornerstone of Krytan culture.

The government is supported by its armies. The largest group is the Seraph, the police force and defenders of the people throughout Kryta led by its captains, each assigned to different territory of Kryta. The Ministry Guard support and protect the interests of the Divinity's Reach ministers, and report directly to the Legate Minister. The Shining Blade are a small elite force who protect the queen, and are commanded by the Master Exemplar.

This government isn't without its troubles. The nobility does not always agree with Queen Jennah's decisions. The Chamber of Ministers is filled with intrigues and plots often centered on Legate Minister Caudecus, who is seen by some as a rival to the queen. The different military groups are entangled in these power struggles in a complex web of which group has authority in what circumstances.

命名

Human names vary from culture to culture, resulting in about seven different known naming varieties. Most naming styles follow real world culture's names.

Ascalonian names typically follow a Central European and English naming style. Northern Canthans followed a mixture of Western naming system and Chinese (among other Asian) names (e.g., Canthan names wouldn't follow the standard Asian style of family name first). Kurzick names were a mixture of Germanic and Asian names; and Luxons were a mix of Greek and Asian names. Elonian names were typically African. Historically, Krytan names have Southern European names generally, with some central European mixed in - though due to the merging of Elonian, Ascalonian, and Canthan names, the variety has spread to include those as well. Orrian names hold a heavy Arabic style to them. General fantasy names are also seen among various NPCs (particularly surnames among old Ascalonian families).

历史

泰瑞亚的人类是骄傲却四面楚歌的种族。几百年来,人类已经失去了他们的大部分领土甚至失去了他们的神灵。然而,坚韧的人类似乎可以应对各种困境。如今,在面对令人痛心的困境时,人类依然保持不可动摇的坚韧精神。

曾经,庞大的人类王国一度统治着绝大部分的泰瑞亚大陆。经历长久的血腥战乱,夏尔族征服了强大的阿斯卡隆王国。远古巨龙泽坦的苏醒被认为是触发了巨大海啸的原因,大海啸再造了海岸线,摧毁了人类当时最大的城市——狮子拱门。人类幸存者和难民在科瑞塔定居,并建立了神佑之城——巨大的城堡都市,人类希望的灯塔。

从神佑之城开始,人类的力量延伸到周围的山丘和农场,提供着科瑞塔农民及市民的保护。但是强大的半人马和强盗团伙持续威胁着科瑞塔。彷彿这还不够麻烦,权利和阴谋的斗争在科瑞塔的城墙内频繁的出现。女王和贵族们的斗争让人类社会的形势愈加紧张!

人类历经的最大挫折是六真神的离开。虽然无法聆听到众神的声音,但是人类没有觉得被遗弃,而是在经受神的试炼。人类认为这是神希望他们能够依靠自己的力量站起来,身为人类,他们拒绝失败。人类漫长的悲剧历史,可能会让其他种族认为他们是属于另一个时代的即将灭亡的种族。但事实并非如此。即使是最年轻的希瓦尔里族也知道人类中经常诞生泰瑞亚的传奇人物,这些都是其他种族必须追随的足迹。

画廊

其他可见

Gwwlogo.png 激战 Wiki 有一篇关于 人类的文章.

5.0
2人评价
avatar