A summon is a friendly NPC ally or object created via skills, consumables, or other items such as runes or sigils. Many professions have skills and mechanics designed around summons.
Types of summon
Summoned allies are non-player characters allied to the player. These NPCs can be targeted by foes and allies alike, and as such have their own health bar. Summoned allies have their own set of attributes, typically based off the level of the player. Mesmer illusions will gain some attributes based on the player's attributes.
Like all objects, summoned objects can be interacted with and have a yellow health bar, if applicable. Most players will encounter summoned objects through conjure weapons, banners, and bundles from consumable items. Static objects include turrets and siege weapons, the latter of which can be interacted with.
All professions have access to a summon of some kind.
|Elementalist||Elementals and conjure weapons|
|Engineer||Turrets and Gyros|
|Hounds of Balthazar||巴萨泽猎犬|
|Fern Mastiff||[[file:|26px|link=]] [[|]]|
Runes and sigils
|Fleshreaver||Superior Sigil of Demon Summoning|
- Note that apart from the turret, the summoned allies listed here are active for a maximum of 5 minutes and have a 30 minute cooldown before they can be used again.
|Pocket Jade Armor||袖珍翠玉护甲|