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A summon is a friendly NPC ally or object created via skills, consumables, or other items such as runes or sigils. Many professions have skills and mechanics designed around summons.

Types of summon


Summoned allies are non-player characters allied to the player. These NPCs can be targeted by foes and allies alike, and as such have their own health bar. Summoned allies have their own set of attributes, typically based off the level of the player. Mesmer illusions will gain some attributes based on the player's attributes.


Like all objects, summoned objects can be interacted with and have a yellow health bar, if applicable. Most players will encounter summoned objects through conjure weapons, banners, and bundles from consumable items. Static objects include turrets and siege weapons, the latter of which can be interacted with.


Profession skills

All professions have access to a summon of some kind.

Profession Summon Type
Elementalist Elementals and conjure weapons
Engineer Turrets and Gyros
Guardian Spirit Weapons
Mesmer Illusions
Necromancer Minions
Ranger Spirits
Thief Fellow thieves
Warrior Banners

Racial skills

Summon Skill
7-Series Golem
Summon 7-Series Golem
D-Series Golem
Summon D-Series Golem
Charr Warband
Warband Support
Hounds of Balthazar
Hounds of Balthazar
Snow Wurm
Call Wurm
Druid Spirit
Summon Druid Spirit
Fern Mastiff
Summon Fern Mastiff
Mistfire Wolf
Mistfire Wolf

Runes and sigils

Summon Item
Superior Rune of the Golemancer
Superior Rune of the Lich
Superior Rune of the Privateer
Rock Dog
Superior Rune of the Ogre
Superior Rune of the Mad King
Superior Sigil of Demon Summoning


Note that apart from the turret, the summoned allies listed here are active for a maximum of 5 minutes and have a 30 minute cooldown before they can be used again.
Summon Item
Fire Elemental Powder
Ogre Pet
Ogre Pet Whistle
Thumper Turret
Deployable Thumper Turret
Pocket Jade Armor
Pocket Jade Armor