增益
A boon is a type of effect that provides a positive buff to the recipient. Boons can be stacked by re-applying them: might and stability stack in intensity and the rest stack their duration; the duration can also be extended via the Boon Duration attribute. In the UI, boons are displayed via orange-colored icons that appear to the right of your health orb, on the top row of active effects; the white outline surrounding the icon indicates the time left before the boon expires. Placing your mouse cursor on the boon's icon will also show the remaining time. A flashing icon indicates that the boon will expire within 5 seconds.
Conditions are the primary counterpart to boons.
目录
List of boons
Icon | Name | Description | Converted into |
---|---|---|---|
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Aegis | Aegis | 燃烧 (1 stack, 3 s) |
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Alacrity | Alacrity | 冰冻 (3 s) |
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Fury | Fury | 模板:Blinded (5 s) |
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Might | Might | 虚弱 (5 s) |
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Protection | Protection | 易伤 (3 stacks, 8 s) |
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Quickness | Quickness | 迟缓 (3 s) |
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Regeneration | Regeneration | 模板:Poisoned (6 s) |
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Resistance | Resistance | 冰冻 (3 s) |
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Retaliation | Retaliation | 困惑 (3 stacks, 5 s) |
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Stability | Stability | 恐惧 (1 s) |
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Swiftness | Swiftness | 残废 (10 s) |
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Vigor | {{#dplreplace:Endurance regeneration increased by 50%; stacks duration.|\[\[Category:Text errors\]\]}} | 流血 (2 stacks, 8 s) |
Mechanics
Stacking boons
- 主要页面:Effect stacking
Gaining a boon while it is already applied will increase its effectiveness. Boons can be stacked in either intensity or duration.
Stacking in intensity
Boons that stack in intensity will cap out at 25 stacks and will provide greater effects per stack. (e.g. 5 stacks of might will give a total of 150 power and Condition Damage)
Stacking in duration
Most boons that stack in duration will cap out at 5 stacks and will increase the duration of the boon. Reapplying the boon while at the maximum number of stacks will overwrite the stack with the lowest duration. (e.g. having 15 seconds of protection (5 + 4 + 3 + 2 + 1) and reapplying with one that lasts 10 seconds will replace the stack that lasts 1 second, increasing the duration to 24 seconds)
Boons that stack in duration will start using the strongest application before using the others regardless of when it was applied.
Boon distribution priority
Boons that are given to other players are distributed in the following order based on proximity[1]:
- Party/Subgroup
- Squad
- Allied players (Players not within your party/squad)
- Your kennel (Pets, minions, illusions)
- Allied players’ kennels
- All other allies (such as NPCs)
Related skills
To see the skills which relate to a specific boon, refer to the page on that boon. The following is a list of skills that relate to boons in general.
Skills that remove boons
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心灵钻刺 — Sword (chained from Mind Slash), one from up to three foes
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刺骨恶寒 — Focus, three from target foe
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驱逐附魔 — three from all foes that are hit
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破除幻术 — two from up to five foes
- ([1])
投掷地雷 — one from foes that are hit
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虚无力场 — one per pulse from each foe in the area
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幻影除魔 — five from foes hit
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"死亡将临!" — two from up to five foes
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自然治愈 — seven from self
-
突破打击 — two from target foe
-
真正本质 — two from up to five foes
- ([2])
布设雷区 — removes one boon for each mine
-
弱化之风 — one boon lost per second, over 10 seconds
Skills that lengthen boons
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砂石狂啸 — three seconds on each affected ally
-
真正本质 — two seconds on each affected ally
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灵感纹章 — three seconds on each affected ally
Skills that transfer boons
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侧翼突袭 — Sword with offhand Dagger, two from target foe to self
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热力同步 — Warhorn, copies your might and fury stacks to up to ten nearby allies
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秘法汲取; Send three conditions you have to your foe and steal three of their boons.
Skills that convert conditions into boons
- ([3])
投掷C型试剂 — Tool belt for Elixir C, Elixir, two conditions converted
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邪恶恩惠 — Shade, one condition converted
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尾声:永恒绿洲 — Tome of Resolve, five conditions converted
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纯净沉思 — Meditation, all conditions converted
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总结陈词 — Final Charge, five conditions converted
- ([4])
C型试剂 — Elixir, 13 conditions converted
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威力法池 — Well, one condition converted each pulse for five seconds
Skills that convert boons into conditions
Related traits
To see the traits which relate to a specific boon, refer to the page on that boon. The following is a list of traits related to non-specific boons.
Traits that remove boons
- Traits that add benefit to boon removal or corruption
Traits that benefit from boons
- 模板:Trait list entry
- 模板:Trait list entry
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- 模板:Trait list entry
Traits that lengthen boons
Not to be confused with Boon Duration
Traits that transfer boons
Traits that convert conditions into boons
Traits that convert boons into conditions
Related equipment
To find equipment which affect a specific boon, refer to the page on the boon itself. The following is a list of equipment related to non-specific boons.
Upgrade components that grant boons
Runes
- Rune of Lyssa (rank 6); convert 3 conditions on elite skill.
Sigils
- Superior Sigil of Luck; chance on killing an enemy.
Upgrade components that transfer boons
Sigils
- Superior Sigil of Absorption; on interrupt
Upgrade components that remove boons
Sigils
- Superior Sigil of Nullification; on hit from flank.
Upgrade components that increase boons duration
- 主要页面:Boon Duration
Trivia
- Boons replace the enchantments from the original Guild Wars[2] and are designed to simplify the buff system.
See also
References
- ↑ Boon/Healing Priority?, Jon Olson, Guild Wars 2 Forum
- ↑ Interview, Eric Flannum, Guild Wars 2 Italia
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