A boon is a type of effect that provides a positive buff to the recipient. Boons can be stacked by re-applying them: might and stability stack in intensity and the rest stack their duration; the duration can also be extended via the Concentration attribute. In the UI, boons are displayed via orange-colored icons that appear to the right of your health orb, on the top row of active effects; the white outline surrounding the icon indicates the time left before the boon expires. Placing your mouse cursor on the boon's icon will also show the remaining time. A flashing icon indicates that the boon will expire within 5 seconds.

Conditions are the primary counterpart to boons.

Boons appear on the top row of current effects.

增益列表

图标 名字 描述 转换
Aegis.png 圣盾 Miscellaneous effect.png圣盾 Miscellaneous effect.png燃烧 (1 stack, 3 s)
Alacrity.png 敏捷 Miscellaneous effect.png敏捷 Miscellaneous effect.png冰冻 (3 s)
Fury.png 激怒 Fury.png激怒 Blinded.png目盲 (5 s)
Might.png 威能 Miscellaneous effect.pngMight Miscellaneous effect.png虚弱 (5 s)
Protection.png 保护 Miscellaneous effect.png保护 Miscellaneous effect.png薄弱点 (3 stacks, 8 s)
Quickness.png 急速 Miscellaneous effect.png急速 Miscellaneous effect.pngSlow (3 s)
Regeneration.png 再生 Miscellaneous effect.png再生 Poisoned.png中毒 (6 s)
Resistance.png 抗性 Miscellaneous effect.png抵抗 Miscellaneous effect.png冰冻 (3 s)
Resolution.png 决心 Miscellaneous effect.png决心蓝 Miscellaneous effect.png困惑 (3 stacks, 5 s)
Stability.png 稳固 Miscellaneous effect.png稳固 Miscellaneous effect.pngFear (1 s)
Swiftness.png 迅捷 Miscellaneous effect.png迅捷 Crippled.png残废 (10 s)
Vigor.png 活力 Miscellaneous effect.pngVigor Bleeding.png流血 (2 stacks, 8 s)

Mechanics

Stacking boons

主要页面:Effect stacking

Gaining a boon while it is already applied will increase its effectiveness. Boons can be stacked in either intensity or duration.

Stacking in intensity

Boons that stack in intensity will cap out at 25 stacks and will provide greater effects per stack. (e.g. 5 stacks of Miscellaneous effect.pngmight will give a total of 150 power and Condition Damage)

Stacking in duration

Most boons that stack in duration will cap out at 30 seconds[1]. Reapplying the boon while already affected by it will add to the current duration of the boon. For instance, having 15 seconds of Miscellaneous effect.pngprotection and reapplying with one that lasts 10 seconds will increase the duration to 25 seconds. If you then reapply with another one that lasts 10 seconds, the resulting duration will be 30 seconds, since we've reached the capped duration of the boon.

Boons that stack in duration will start using the strongest application before using the others regardless of when it was applied.

Boon distribution priority

Boons that are given to other players are distributed in the following order based on proximity[2]:

  1. Party/Subgroup
  2. Squad
  3. Allied players (Players not within your party/团队)
  4. Your kennel (Pets, minions, illusions)
  5. Allied players’ kennels
  6. All other allies (such as NPCs)

Related skills

To see the skills which relate to a specific boon, refer to the page on that boon. The following is a list of skills that relate to boons in general.

Skills that remove boons

Weapon skills
Utility skills
治疗技能s
职业机制s
  • Spellbreaker tango icon 20px.png 1770661.png 突破打击 — two from target foe
  • Herald tango icon 20px.png [[file:|26px|link=]] [[|]] — two from up to five foes
  • [2] 103412.png 布设雷区 — removes one boon for each mine
Elite Skills

Skills that lengthen boons

Weapon skills
职业机制s
  • Herald tango icon 20px.png [[file:|26px|link=]] [[|]] — two seconds on each affected ally
Utility skills

Skills that transfer boons

Weapon skills
Utility skills
  • Mesmer tango icon 20px.png 103728.png 秘法汲取; Send three conditions you have to your foe and steal three of their boons.

Skills that convert conditions into boons

职业机制s
Weapon skills
Utility skills

Skills that convert boons into conditions

主要页面:Condition#Skills that convert boons into conditions

Related traits

To see the traits which relate to a specific boon, refer to the page on that boon. The following is a list of traits related to non-specific boons.

Traits that remove boons

Traits that add benefit to boon removal or corruption

Traits that benefit from boons

Traits that lengthen boons

Not to be confused with Boon Duration

Traits that transfer boons

Traits that convert conditions into boons

Traits that convert boons into conditions

主要页面:Condition#Traits that convert boons into conditions

Related equipment

To find equipment which affect a specific boon, refer to the page on the boon itself. The following is a list of equipment related to non-specific boons.

Upgrade components that grant boons

符文

法印

Upgrade components that transfer boons

法印

Upgrade components that remove boons

法印

Upgrade components that increase boons duration

主要页面:Boon Duration

花絮

See also

References

  1. May 11, 2021 game update
  2. Boon/Healing Priority?, Jon Olson, Guild Wars 2 Forum
  3. Interview, Eric Flannum, Guild Wars 2 Italia

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