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A boon is a type of effect that provides a positive buff to the recipient. Boons can be stacked by re-applying them: might and stability stack in intensity and the rest stack their duration; the duration can also be extended via the Boon Duration attribute. In the UI, boons are displayed via orange-colored icons that appear to the right of your health orb, on the top row of active effects; the white outline surrounding the icon indicates the time left before the boon expires. Placing your mouse cursor on the boon's icon will also show the remaining time. A flashing icon indicates that the boon will expire within 5 seconds.

Conditions are the primary counterpart to boons.

Boons appear on the top row of current effects.

List of boons

Icon Name Description Converted into
Aegis.png Aegis Aegis Miscellaneous effect.png Burning (1 stack, 3 s)
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Alacrity Alacrity Miscellaneous effect.png Chilled (3 s)
Fury.png Fury Fury 模板:Blinded (5 s)
Might.png Might Might Miscellaneous effect.png Weakness (5 s)
Protection.png Protection Protection Miscellaneous effect.png Vulnerability (3 stacks, 8 s)
Quickness.png Quickness Quickness Miscellaneous effect.png Slow (3 s)
Regeneration.png Regeneration Regeneration 模板:Poisoned (6 s)
Resistance.png Resistance Resistance Miscellaneous effect.png Chilled (3 s)
Retaliation.png Retaliation Retaliation Miscellaneous effect.png Confusion (3 stacks, 5 s)
Stability.png Stability Stability Miscellaneous effect.png Fear (1 s)
Swiftness.png Swiftness Swiftness Miscellaneous effect.png Crippled (10 s)
Vigor.png Vigor Vigor Miscellaneous effect.png Bleeding (2 stacks, 8 s)

Mechanics

Stacking boons

主要页面:Effect stacking

Gaining a boon while it is already applied will increase its effectiveness. Boons can be stacked in either intensity or duration.

Stacking in intensity

Boons that stack in intensity will cap out at 25 stacks and will provide greater effects per stack. (e.g. 5 stacks of Miscellaneous effect.png Might will give a total of 150 power and Condition Damage)

Stacking in duration

Most boons that stack in duration will cap out at 5 stacks and will increase the duration of the boon. Reapplying the boon while at the maximum number of stacks will overwrite the stack with the lowest duration. (e.g. having 15 seconds of Miscellaneous effect.png Protection (5 + 4 + 3 + 2 + 1) and reapplying with one that lasts 10 seconds will replace the stack that lasts 1 second, increasing the duration to 24 seconds)

Boons that stack in duration will start using the strongest application before using the others regardless of when it was applied.

Boon distribution priority

Boons that are given to other players are distributed in the following order based on proximity[1]:

  1. Party/Subgroup
  2. Squad
  3. Allied players (Players not within your party/squad)
  4. Your kennel (Pets, minions, illusions)
  5. Allied players’ kennels
  6. All other allies (such as NPCs)

Related skills

To see the skills which relate to a specific boon, refer to the page on that boon. The following is a list of skills that relate to boons in general.

Skills that remove boons

Weapon skills
Utility skills
Healing skills
Profession mechanics
Elite Skills

Skills that lengthen boons

Weapon skills
Profession mechanics
Utility skills

Skills that transfer boons

Weapon skills
Utility skills
  • Mesmer tango icon 20px.png 103728.png 秘法汲取; Send three conditions you have to your foe and steal three of their boons.

Skills that convert conditions into boons

Profession mechanics
Weapon skills
Utility skills

Skills that convert boons into conditions

主要页面:Condition#Skills that convert boons into conditions

Related traits

To see the traits which relate to a specific boon, refer to the page on that boon. The following is a list of traits related to non-specific boons.

Traits that remove boons

Traits that add benefit to boon removal or corruption

Traits that benefit from boons

Traits that lengthen boons

Not to be confused with Boon Duration

Traits that transfer boons

Traits that convert conditions into boons

Traits that convert boons into conditions

主要页面:Condition#Traits that convert boons into conditions

Related equipment

To find equipment which affect a specific boon, refer to the page on the boon itself. The following is a list of equipment related to non-specific boons.

Upgrade components that grant boons

Runes

Sigils

Upgrade components that transfer boons

Sigils

Upgrade components that remove boons

Sigils

Upgrade components that increase boons duration

主要页面:Boon Duration

Trivia

See also

References

  1. Boon/Healing Priority?, Jon Olson, Guild Wars 2 Forum
  2. Interview, Eric Flannum, Guild Wars 2 Italia

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