An activity is a mini-game designed to fit in with the local area. They provide an identical challenge to characters of all levels, and usually switch out weapon skills for new ones specific to the activity. While most involve some sort of PvP, not all involve player competition and can be a fun activity to do alone or with others (depending on the activity). Holiday events tend to involve at least one activity.
Daily activitiesThe current daily activity, which may by displayed by hovering over the map icon, consists of four activities:
- Current cycle
Although you may play an unlimited number of times, daily activity credit is available only once per day from
- Activity Lead Cassi, the activity NPC in Lion's Arch, located in the southern-part of the Grand Piazza
- Edinna Linhoft, the activity NPC onboard the Havoc's Heir (accessible with a Captain's Airship Pass)
- Karlotta, only the days Crab Toss is active, the North-west part of the island in Sawtooth Bay, outside the fence.
List of activities
These activities are associated with one or more achievements. Those marked with a † are also part of the current rotation for the Daily achievement category.
- Belcher's Bluff (anywhere, via Belcher's Bluff Kits) and the Home instance located in most Cities.
- Costume Brawl (anywhere, via various tonics, Boxes o' Fun, or certain toys)
- Crab Toss† (Lion's Arch rotation) (Southsun Cove)
- Keg Brawl† (Lion's Arch rotation) (Hoelbrak)
- Sanctum Sprint† (Lion's Arch rotation)
- Southsun Survival† (Lion's Arch rotation) (Southsun Cove)
These scavenger hunts grant explorer achievements upon their first completion:
- Cleaning Up the Neighborhood (Ebonhawke)
- Diving (Various Locations)
- Marriner Plaque (mostly Lion's Arch)
- Speedy Reader (Ebonhawke)
- Coin Collector: Prospect Valley (Dry Top)
- Coin Collector: Uplands (Dry Top)
- Coin Collector: Challenger Cliffs (Dry Top)
- Lost Badges (The Silverwastes)
- Go for the Gold (The Silverwastes)
- Lion's Arch Exterminator (Lion's Arch)
Other types of games
These mini-games are permanent part of Guild Wars 2, but do not count for the daily activities or any other achievements:
These items can be used anywhere to begin an activity.
Historical and recurring activities
These activities were first available during their respective in-game release(s). Some of them become available again later, for example as part of the daily activity rotation.
|Aspect Arena||Team-based PvP||Labyrinthine Cliffs||2013-07-23|
|Beacons of Kryta||Scavenger hunt (timed)||Divinity's Reach||2013-08-06|
|Bell Choir||Non-combat, musical activity||Lion's Arch||2012-12-14|
|Crab Toss||Free-for-all PvP||Southsun Cove||2013-05-14||on daily rotation†|
|Dragon Ball||Team-based PvP||Lion's Arch||2013-06-11|
|Keg Brawl||Team-based PvP||Hoelbrak||on daily rotation†|
|Lessons from the Sky||Scavenger hunt||Labyrinthine Cliffs||2013-07-09|
|Lunatic Inquisition||Team-based PvP||Mad King's Realm||2012-10-22|
|Moa Racing||Betting||Lion's Arch||June 11, 2013||removed with Escape from Lion's Arch|
|Reaper's Rumble||Team-based PvP||Mad King's Realm||2012-10-22|
|Sanctum Sprint||Racing game||Labyrinthine Cliffs||2013-07-09||on daily rotation†|
|Snowball Mayhem||Team-based PvP||Lion's Arch||2012-12-14|
|Southsun Survival||Free-for-all PvP||Southsun Cove||2013-07-23||on daily rotation†|
|Super Adventure Box||Team adventure||Rata Sum||2013-04-01||
|Toypocalypse||Tower defense||Lion's Arch||2012-12-14|
- † The four activities that are part of the daily rotation can be started by speaking with one of the activity NPCs marked with the icon.
- Formerly, the name of the activity NPC in Lion's Arch varied with the activity.
- Only the daily activity that is on rotation for the day counts towards the Daily Activity Participation achievement.
- Before launch, ArenaNet suggested that they had plans for as many as 30 activities or mini-games, but only a few have been implemented. Previously mentioned ideas include: Archery/Target Range., Bar Brawl, Polymock, Smash 'Em Up., and an unknown activity that involves shooting mini golems that explode.  With the introduction of Heart of Thorns, some of these ideas seem to be have been implemented in the Adventures that players have access to upon completing various events or reaching areas in Magus Falls.