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战斗旗帜
Battle Standard
Ground target aim.png2 Activation.png
职业
栏位 Elite
聊天链接 [&BlM4AAA=]
1

旗帜

放置一面旗帜,复活倒地的盟友,终结倒地的敌人。旗帜放下后,每隔一段时间给盟友提供增益效果。

156657.png 伤害 ×1命中次数 (伤害系数 ×4)
156657.png 伤害 ×1命中次数 (伤害系数 ×1.5)
文件:102852.png 施加增益/症状 威能(12s), 提升伤害,效果可堆叠。 (×2)
文件:102842.png 施加增益/症状 激怒(6s), 暴击率提升,持续时间可堆叠。 (×1)
文件:102836.png 施加增益/症状 迅捷(12s), 移动速度提高33%,持续时间可堆叠。 (×1)
156659.png 持续时间 15s
156665.png 有效半径 360
1770208.png 目标数 5
1770208.png 盟友目标数量 5
156661.png 复活目标 5
156665.png 终结技半径 180
156665.png 复活半径 360

关联特性

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注意

  • When used underwater, the 战斗旗帜 appears at the caster's position rather than being ground targeted.
  • Despite other banners hitting 10 targets, this one still caps at 5.
  • After the first second of casting this skill, and before the banner has appeared, the player will gain 迅捷 and Fury for 3 seconds and one stack of Might for 10秒. The banner will continuously refresh these boons and also provide them to other nearby allies every 3 seconds for its entire duration.
  • The banner only revives when it is first summoned. 玩家人数 can be revived from the Downed state only.
  • The banner will revive players for 100% of their total down state 生命值 and 100% of their normal 生命值 meaning that through debuffs (such as 中毒 and/or Agony), the banner's revival capabilities can be negated to the point that the affected player will not revive at all, and only regain a portion of their downed 生命值. This is a common issue in fractals, as higher level fractals can cause players to have multiple stacks of agony, thus nullifying the effects 已完成ly.

版本历史

更新 改动
11月 19,2019
  • A 1-second delay before banners can be picked up has been added.
4月 23,2019
  • Fixed a bug that caused this skill to have a shorter casting time while underwater than on land. Adjusted the timing of the visual effects so that the attack lines up properly with the banner's arrival.
  • 旗帜: Adjusted timing for skill warm-up visual effects.
3月 05,2019
  • 旗帜:
    • 旗帜 no longer have skills and are instead destroyed when they're picked up.
    • 旗帜 can now only be picked up by the warrior who summoned them.
    • Picking up a banner now reduces the recharge time of that banner by 60 seconds.
    • 旗帜 now follow the same rules as spirits and turrets. 旗帜 are now destroyed when the owner enters certain states, such as mounted or 战败.
  • Resynced the time at which a banner appears to properly line up with the effect. When planted in the ground, this banner skill now deals damage to foes within a radius of 180. 敌对目标 who are in a downed state are now finished when damaged by 战斗旗帜. This skill's targeting reticle will now display the radius for effects that finish foes who are in a downed state and effects that revive allies.
5月 08,2018
  • The cooldown of this skill is no longer split between game modes and will now use the lower 180-second cooldown in all modes.
3月 27,2018
  • Fixed a bug that caused banner effects to display at a selected enemy's location rather than the player's location when using a banner underwater.
  • Reduced the cooldown from 240 seconds to 180 seconds in PvP and WvW.
4月 15,2014
  • Renamed the 战斗旗帜 this skill summons to 战斗旗帜 in order to keep it consistent with the skill's name and description.
10月 15,2013
  • This skill no longer applies boons until the end of the cast to prevent unintended behavior when canceling it.
8月 20,2013
  • Updated this skill to properly display their duration.
  • 战斗旗帜 now displays the casting range of the skill.
6月 25,2013
  • This skill has had its underwater aftercast reduced by 1.1 seconds.
5月 28,2013
  • 战士 banners now apply their buffs immediately.
  • No longer initially applies stability and then transitions over to swiftness.
  • It now applies swiftness with stability coming from the active skill on the banner.
10月 22,2012
  • This skill no longer goes on full recharge if it's interrupted while being activated.
8月28,2012 游戏发布:
  • 技能/战斗旗帜 加入游戏。

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