PVE症状扛旗战
Overview
- Condi Bannerslave (also known as Banner Support or BS) is a meta defining offensive support in raids. This build provides up to 10 players with the unique damage buffs
力量旗帜 and
纪律旗帜. It also has strong CC, and very high personal DPS for a support build. Due to the raw power of its damage buffs one bannerslave is standard in every raid group.
- This build focuses on condition damage and excels in long sustained fights. For a more CC and burst damage focused variant, see Build:Warrior - Power Bannerslave.
Skill Bar
Slot Changes
"为了正义!" can replace
裂岩怒击 if your group requires an extra source of
fury.
蛮力打击 can replace
裂岩怒击 for more CC.
怒气涌流 can replace a banner if splitting banners with another Warrior in the raid squad.
战斗旗帜 can be used if CC is unimportant, and the
fury or res power will be beneficial.
Specializations
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Equipment
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Variants
Runes
- [[物品/|]] is a minor dps difference. If you already have a set with them, upgrading to [[物品/|]] is a low priority.
Sigils
- A
超级渴求法印 can replace the
超级大地法印 for more consistent DPS, that should be slightly higher. The difference will be small though.
- The exact arrangement of sigils is not vital, but the on-crit sigils are chosen to be on longbow as
火箭散射 has a ~98% chance of critting at least once, making it more likely that you will get a second proc of
超级折磨法印 or a third proc of
超级大地法印.
Consumables
Food
Utility
协调冰柱 or [[物品/|]]
Usage
Condi Berserker does not have a perfect loop as 狂暴 length and cooldown align differently with key skills. This means skill ordering can vary depending on how much time you have left in
狂暴.
Opening Berserk Section
战争烈焰
Weapon swap
火箭散射
钉足箭矢
头槌重击
狂暴 as soon as the self-stun wears off
焦土炙箭
鲜血清算
焦土炙箭
裂岩怒击
火箭散射
Weapon swap
Sword section (berserk)
After the opener, you will switch between sword and longbow sections until 狂暴 runs out
最终突刺 (only when target is below 50% health)
炽火破袭
野蛮跳跃 (optional)
烈焰乱舞 - use this as the second skill if
狂暴 is about to end
- Auto until
Weapon swap is off cooldown - don't worry about finishing the auto chain
Weapon swap
Longbow section (berserk)
火箭散射
焦土炙箭
鲜血清算 →
焦土炙箭, if available
- Auto until
焦土炙箭 is off cooldown
焦土炙箭
火箭散射
Weapon swap
- Return to start of sword section
Outside berserk section
Assuming you're fast enough, berserk should run out shortly after step 4 in the third sword section
- Auto until
狂暴 has ~4s remaining on cooldown - finish the auto chain this time
最终突刺 (only when target is below 50% health)
野蛮跳跃 (optional)
Weapon swap
火箭散射
- Auto until
狂暴 is off cooldown
狂暴
焦土炙箭
鲜血清算
焦土炙箭
钉足箭矢
火箭散射
Weapon swap
- Return to start of sword section
General Tips
- The first skill you use each time you swap to sword is
炽火破袭 above 50%, and
最终突刺 below 50%. While in
狂暴, you want to weapon swap off sword as soon as you can.
- While in
狂暴, always start longbow sections with
火箭散射 →
焦土炙箭 and always end them with
焦土炙箭 →
火箭散射.
- Use
战争烈焰,
裂岩怒击 and
钉足箭矢 whenever they are off cooldown.
- Try to fit in
战争烈焰 before
烈焰乱舞 so that it is not delayed too much.
裂岩怒击 extends the duration of
狂暴 if used while in
狂暴, so make sure you use it as soon as it's available to prevent
狂暴 ending early. Try not to use it during steps 1-3 on longbow though, as this will delay your entire rotation.
- Don't use
钉足箭矢 during steps 1-3 on longbow, as this will delay your entire rotation.
- Try to fit in
烈焰乱舞 is your lowest DPS skill aside from auto attacks. This means you can easily delay it to fit in other key skills, or even weapon swap in the middle of the cast to prevent slowing down your rotation.
- Follow the rotation as much as possible but stay on longbow if you can't make use of your sword skills in melee range.
- You can provide extra might for your group by using
弧线箭矢 inside your
焦土炙箭 or another fire field.
- Use all of your equipped Banners at the beginning of the fight and try to pick up and re-summon them whenever you're outside of
狂暴.
- Some bosses have attacks that are harmful to the group if they're reflected (Primarily Matthias Gabrel and Cairn the Indomitable), make sure to familiarize yourself with these and avoid reflecting them with
裂岩怒击.
To leap or not to leap
Using 野蛮跳跃 within a fire field (such as those provided by
战争烈焰 or
焦土炙箭) will give you a fire aura that is detonated by most of your berserker-related skills via
火焰之王 . Without this combo,
野蛮跳跃 is a DPS loss and some may find the rotation less reliable depending on group/skill. Thus the use of
野蛮跳跃 is considered optional.
Advanced Tips
- If you get a fire aura from source other than yourself, then you should omit
野蛮跳跃.
- You can stow-cancel the aftercast of
烈焰乱舞, as well as the aftercast of the auto-attack that comes before the
焦土炙箭 in step 5 of the longbow section.
- Getting the very last
烈焰乱舞 requires being very fast with the rotation. If you are not quite fast enough to consistently fit it in, you can use it as the first skill of the final sword section in
狂暴.
- For most of the rotation, the order of
炽火破袭, Lua错误:not enough memory。 and Lua错误:not enough memory。 is unimportant as you will use each of them only once per loop, and the loop is longer than their cooldowns. The order used is to make the rotation easier to remember, but informed by the following:
- On the second sword section after the opener, Lua错误:not enough memory。 is not quite off cooldown when you swap to sword, but using Lua错误:not enough memory。 first would delay it slightly (Lua错误:not enough memory。 is a very high-damage skill). Thus Lua错误:not enough memory。 is used first.
- During the sword section where Lua错误:not enough memory。 ends, there is time to use Lua错误:not enough memory。 twice without delaying the rotation, but only if it is used before Lua错误:not enough memory。.
Breakbar
- Your most easily accessible strong CC is Lua错误:not enough memory。.
- If your team needs strong CC, on Mathias Gabrel for example, you can switch Lua错误:not enough memory。 for Lua错误:not enough memory。, your strongest CC option.