注意:所有BD都具有时效性和适用性,所有收录BD仅供参考,请根据实际情况调整,切勿照搬照用!

Overview

Condi Bannerslave (also known as Banner Support or BS) is a meta defining offensive support in raids. This build provides up to 10 players with the unique damage buffs 104118.png 力量旗帜 and 103087.png 纪律旗帜. It also has strong CC, and very high personal DPS for a support build. Due to the raw power of its damage buffs one bannerslave is standard in every raid group.
This build focuses on condition damage and excels in long sustained fights. For a more CC and burst damage focused variant, see Build:Warrior - Power Bannerslave.


Skill Bar

1058638.png
1058643.png
1058647.png
长弓
103082.png
104141.png
104114.png
2491641.png
2491642.png
利剑/火炬
103004.png
102778.png
103005.png
1058648.png
1058649.png
治疗技能
1058642.png
通用技能
104118.png
103087.png
1058650.png
精英技能
1058637.png

Slot Changes


Specializations

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1012031.png1012798.png1012801.png1012818.png
1012807.png1012799.png1012808.png1012802.png1012809.png1012806.png
1012800.png1012803.png1012805.png
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1029976.png1058561.png1058563.png1058560.png1029977.png1058558.png
1029969.png1058559.png1029975.png


Equipment

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Variants

Runes

  • [[物品/|]] is a minor dps difference. If you already have a set with them, upgrading to [[物品/|]] is a low priority.


Sigils

  • A 619703.png 超级渴求法印 can replace the 220677.png 超级大地法印 for more consistent DPS, that should be slightly higher. The difference will be small though.
  • The exact arrangement of sigils is not vital, but the on-crit sigils are chosen to be on longbow as 104141.png 火箭散射 has a ~98% chance of critting at least once, making it more likely that you will get a second proc of 665778.png 超级折磨法印 or a third proc of 220677.png 超级大地法印.


Consumables

Food


Utility


Usage

Condi Berserker does not have a perfect loop as 1058638.png 狂暴 length and cooldown align differently with key skills. This means skill ordering can vary depending on how much time you have left in 1058638.png 狂暴.


Opening Berserk Section

  1. 1058649.png 战争烈焰
  2. Miscellaneous effect.png Weapon swap
  3. 104141.png 火箭散射
  4. 103213.png 钉足箭矢
  5. 1058637.png 头槌重击
  6. 1058638.png 狂暴 as soon as the self-stun wears off
  7. 1058643.png 焦土炙箭
  8. 1058642.png 鲜血清算
  9. 1058643.png 焦土炙箭
  10. 1058650.png 裂岩怒击
  11. 104141.png 火箭散射
  12. Miscellaneous effect.png Weapon swap


Sword section (berserk)

After the opener, you will switch between sword and longbow sections until 1058638.png 狂暴 runs out

  1. 103005.png 最终突刺 (only when target is below 50% health)
  2. 1058648.png 炽火破袭
  3. 102778.png 野蛮跳跃 (optional)
  4. 1058647.png 烈焰乱舞 - use this as the second skill if 1058638.png 狂暴 is about to end
  5. Auto until Miscellaneous effect.png Weapon swap is off cooldown - don't worry about finishing the auto chain
  6. Miscellaneous effect.png Weapon swap

Longbow section (berserk)

  1. 104141.png 火箭散射
  2. 1058643.png 焦土炙箭
  3. 1058642.png 鲜血清算1058643.png 焦土炙箭, if available
  4. Auto until 1058643.png 焦土炙箭 is off cooldown
  5. 1058643.png 焦土炙箭
  6. 104141.png 火箭散射
  7. Miscellaneous effect.png Weapon swap
  8. Return to start of sword section


Outside berserk section

Assuming you're fast enough, berserk should run out shortly after step 4 in the third sword section

  1. Auto until 1058638.png 狂暴 has ~4s remaining on cooldown - finish the auto chain this time
  2. 103005.png 最终突刺 (only when target is below 50% health)
  3. 102778.png 野蛮跳跃 (optional)
  4. Miscellaneous effect.png Weapon swap
  5. 104141.png 火箭散射
  6. Auto until 1058638.png 狂暴 is off cooldown
  7. 1058638.png 狂暴
  8. 1058643.png 焦土炙箭
  9. 1058642.png 鲜血清算
  10. 1058643.png 焦土炙箭
  11. 103213.png 钉足箭矢
  12. 104141.png 火箭散射
  13. Miscellaneous effect.png Weapon swap
  14. Return to start of sword section


Video Example (without 102778.png 野蛮跳跃)

Video Example (with 102778.png 野蛮跳跃)


General Tips

  • The first skill you use each time you swap to sword is 1058648.png 炽火破袭 above 50%, and 103005.png 最终突刺 below 50%. While in 1058638.png 狂暴, you want to weapon swap off sword as soon as you can.
  • While in 1058638.png 狂暴, always start longbow sections with 104141.png 火箭散射1058643.png 焦土炙箭 and always end them with 1058643.png 焦土炙箭104141.png 火箭散射.
  • Use 1058649.png 战争烈焰, 1058650.png 裂岩怒击 and 103213.png 钉足箭矢 whenever they are off cooldown.
    • Try to fit in 1058649.png 战争烈焰 before 1058647.png 烈焰乱舞 so that it is not delayed too much.
    • 1058650.png 裂岩怒击 extends the duration of 1058638.png 狂暴 if used while in 1058638.png 狂暴, so make sure you use it as soon as it's available to prevent 1058638.png 狂暴 ending early. Try not to use it during steps 1-3 on longbow though, as this will delay your entire rotation.
      • Continue using 1058650.png 裂岩怒击 outside of 1058638.png 狂暴, but you can delay it a couple of seconds if berserk is about to become available.
    • Don't use 103213.png 钉足箭矢 during steps 1-3 on longbow, as this will delay your entire rotation.
  • 1058647.png 烈焰乱舞 is your lowest DPS skill aside from auto attacks. This means you can easily delay it to fit in other key skills, or even weapon swap in the middle of the cast to prevent slowing down your rotation.
  • Follow the rotation as much as possible but stay on longbow if you can't make use of your sword skills in melee range.
  • You can provide extra might for your group by using 104114.png 弧线箭矢 inside your 1058643.png 焦土炙箭 or another fire field.
  • Use all of your equipped Banners at the beginning of the fight and try to pick up and re-summon them whenever you're outside of 1058638.png 狂暴.
  • Some bosses have attacks that are harmful to the group if they're reflected (Primarily Matthias Gabrel and Cairn the Indomitable), make sure to familiarize yourself with these and avoid reflecting them with 1058650.png 裂岩怒击.


To leap or not to leap

Using 102778.png 野蛮跳跃 within a fire field (such as those provided by 1058649.png 战争烈焰 or 1058643.png 焦土炙箭) will give you a fire aura that is detonated by most of your berserker-related skills via 1058558.png 火焰之王 . Without this combo, 102778.png 野蛮跳跃 is a DPS loss and some may find the rotation less reliable depending on group/skill. Thus the use of 102778.png 野蛮跳跃 is considered optional.


Advanced Tips

  • If you get a fire aura from source other than yourself, then you should omit 102778.png 野蛮跳跃.
  • You can stow-cancel the aftercast of 1058647.png 烈焰乱舞, as well as the aftercast of the auto-attack that comes before the 1058643.png 焦土炙箭 in step 5 of the longbow section.
  • Getting the very last 1058647.png 烈焰乱舞 requires being very fast with the rotation. If you are not quite fast enough to consistently fit it in, you can use it as the first skill of the final sword section in 1058638.png 狂暴.
  • For most of the rotation, the order of 1058648.png 炽火破袭, Lua错误:not enough memory。 and Lua错误:not enough memory。 is unimportant as you will use each of them only once per loop, and the loop is longer than their cooldowns. The order used is to make the rotation easier to remember, but informed by the following:
    • On the second sword section after the opener, Lua错误:not enough memory。 is not quite off cooldown when you swap to sword, but using Lua错误:not enough memory。 first would delay it slightly (Lua错误:not enough memory。 is a very high-damage skill). Thus Lua错误:not enough memory。 is used first.
    • During the sword section where Lua错误:not enough memory。 ends, there is time to use Lua错误:not enough memory。 twice without delaying the rotation, but only if it is used before Lua错误:not enough memory。.


Breakbar

  • Your most easily accessible strong CC is Lua错误:not enough memory。.
  • If your team needs strong CC, on Mathias Gabrel for example, you can switch Lua错误:not enough memory。 for Lua错误:not enough memory。, your strongest CC option.