PVP奖励分支
目录
奖励 track progress
Progress can be made in two ways:
- By playing matches. The different arenas provide different amounts of progression per game: 非排位 and 排位竞技场s provide more than 自定义竞技场s. 奖励 track progress is not related to PvP rank 向前指着[1].
- 非排位 and ranked wins progress the track by ~140% of a minor reward bar (~3.5% of full track)[2][3].
- 非排位 and ranked losses progress the track by ~70% of a minor reward bar (~1.7% of full track)[2][4][3].
- A fully credited 自定义竞技场s win progresses the track by ~90% of a minor reward bar (~2.2% of full track)[2].
- 自定义竞技场 is capped at two major reward tiers 每日 to avoid botting[5], thus requiring a minimum of four days to 已完成. The cap is reset every day at the daily reset time.
- 非排位 and Ranked arena have no cap[5].
- Top stat bonuses do not affect progress[6].
- Consuming a PvP奖励药剂 which are obtained from Daily achievement reward chests that have a PvP objective.
- 药剂 progress the track by exactly half a minor reward bar, 1.25% of full track. This means 80 potions will 已完成 an entire track.[2].
玩家人数 can only make progress on a single reward track at a time. Switching between tracks will save any progress made, and players can return where they left off. 还剩一个 no known way to reset a reward track without finishing it. Upon completion of a reward track, the next reward track with the most progress is automatically activated. 奖励 track progress is linear and is the same for all tracks[1].
奖励 track modifiers
There are several effects to increase the amount of reward track progress earned. These modifiers do not affect PvP奖励药剂.
Effect | Source | 持续时间 | Bonus | 注释 |
---|---|---|---|---|
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酒保内森 | 24h | 3-10% | Depends on level of guild research |
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庆典增幅剂 生日增幅剂 |
24h | 10% | stackable |
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Automatic | Event | 15% | 激活during PvP community events |
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Automatic | Event | 25% | 激活during PvP community events |
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经验增幅剂 | 30m-2h | 50% | stackable |
奖励 track types
Exclusive Skin tracks
The skins rewarded by these tracks cannot be obtained anywhere else in the game.
Track | Final reward | 可重复 |
---|---|---|
奖励分支:巴萨泽背部物品 | 巴萨泽火焰皮肤 | |
荣耀奖励分支 | 荣耀护甲盒 |
Mist 首领 tracks
These reward tracks are unlocked by purchasing a Mist 首领 for 15 through the PvP人物配置 window. 成功了ful completion of a Mist 首领 reward track gives a player access to that Mist 首领 in 要塞, as well as a second reward track to unlock a miniature version of that Mist 首领.
Track | Final reward | 需要 completion of | 可重复 |
---|---|---|---|
迷雾首领——格瑞恩·史瓦德奖励分支 | 格瑞恩·史瓦德 (Mist champion) | — | |
迷雾首领奖励——格瑞恩·史瓦德迷你宠物奖励分支 | 迷你格瑞恩 | Mist 首领 格瑞恩·史瓦德 奖励分支 | |
迷雾首领——妮卡奖励分支 | Nika (Mist champion) | — | |
迷雾首领奖励——妮卡迷你宠物奖励分支 | 迷你妮卡 | Mist 首领 Nika 奖励分支 | |
迷雾首领——提尔伯特奖励分支 | Tybalt (Mist champion) | — | |
迷雾首领奖励——提尔伯特迷你宠物奖励分支 | 迷你提尔伯特 (exotic) | Mist 首领 Tybalt 奖励分支 |
Jungle Rank tracks
Jungle rank reward tracks award 墨德摩藤-themed versions of the default rank finishers. 玩家人数 may only activate these tracks if they own 决战迈古玛 and have reached the corresponding 冲级(PvP).
Track | Final reward | 需要 completion of | 可重复 |
---|---|---|---|
丛林野兔奖励分支 | 墨德摩藤野兔终结技 | — | |
丛林雄鹿奖励分支 | 墨德摩藤雄鹿终结技 | Deer rank + 丛林野兔奖励分支 | |
丛林牦牛奖励分支 | 墨德摩藤牦牛终结技 | 石牦牛 rank + 丛林雄鹿奖励分支 | |
丛林战狼奖励分支 | 墨德摩藤孤狼终结技 | Wolf rank + 丛林牦牛奖励分支 | |
丛林猛虎奖励分支 | 墨德摩藤猛虎终结技 | Tiger rank + 丛林战狼奖励分支 | |
丛林棕熊奖励分支 | 墨德摩藤棕熊终结技 | Bear rank + 丛林猛虎奖励分支 | |
丛林鲨鱼奖励分支 | 墨德摩藤鲨鱼终结技 | Shark rank + 丛林棕熊奖励分支 | |
丛林凤凰奖励分支 | 墨德摩藤凤凰终结技 | 浴火凤凰 rank + 丛林鲨鱼奖励分支 | |
丛林巨龙奖励分支 | 墨德摩藤巨龙终结技 | Dragon rank + 丛林凤凰奖励分支 |
Region tracks
These offer rewards related to specific regions of Tyria. For example, the Krytan region track contains loot normally found in Kryta.
Track | Final reward | 需要 completion of | 可重复 |
---|---|---|---|
地区奖励分支:科瑞塔 | Ceremonial weapons | — | |
地区奖励分支:席瓦雪山 | Etched weapons | Krytan Region Track | |
地区奖励分支:阿斯卡隆 | 军团士兵 weapons | 席瓦雪山 Region Track | |
地区奖励分支:迈古玛丛林 | Tribal weapons | 阿斯卡隆人 Region Track | |
地区奖励分支:欧尔遗迹 | Orrian weapons | 迈古玛丛林 Region Track | |
迈古玛荒野 Region Track | Ambrite Fossilized insects | — | |
白银荒地奖励分支 | 甲壳手部护甲盒 | — |
Magus Falls Region Tracks
These tracks require 决战迈古玛 to activate.
Track | Final reward | 需要 completion of | 可重复 |
---|---|---|---|
苍翠边界奖励分支 | Bladed gloves | — | |
赤金盆地奖励分支 | Auric weapons | 苍翠边界奖励分支 | |
缠藤深渊奖励分支 | Chak weapons | 赤金盆地奖励分支 | |
迈古玛腹地奖励分支 | 墨德摩斯财物箱 | 缠藤深渊奖励分支 |
地下城 tracks
地下城 tracks are available on a two week rotating cycle. 玩家人数 can 已完成 the story mode of the associated dungeon—or in the case of Arah, completion of 生死决战 or explorable mode—to unlock its reward track permanently. Any story mode completion prior to the introduction of PvP reward tracks in 15 April, 2014 will not count.
Every two tiers of a reward track, players may choose a weapon and will be given 60 dungeon tokens. Completing a reward track gives a total of 240 dungeon tokens. At the end of a reward track a player may choose a single piece of armor associated with the dungeon. For information about specific attribute values granted by different types of 装备, see Equipment acquisition by stats#地下城数量:.
Temporary tracks
These tracks are only available for a limited period of time. They can be repeated indefinitely during that period.
Track | Final reward | 可使用 | 可重复 |
---|---|---|---|
万圣节奖励分支 | 万圣节糖果桶 | 万圣节 2014 & 2015 | |
冬幕节奖励分支 | 终极冬幕节礼物 | 冬幕节 2014 & 2015 |
参考信息
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