Overview

Power Curses Scourge brings high spike damage without sacrificing the boon removal brought by Devouring Darkness. This build focuses on spiking down opponents and consistent boon corruption.

Skill Bar

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节杖/匕首
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利斧/聚能器
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治疗技能
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通用技能
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精英技能
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武器组替换

Swap Axe/x to Staff for an 1200-range powerful ground game. Shines on 'pirate ship' scenarios.

Viable option for better melee AoE damage

可选技能

通用技能 1770544.png 痛苦路径可以在生存压力较小时替换成为

Template Code

[&DQgnOjIlPBl+FqIAgQAAAHMBAAByFgAAYBcAAAAAAAAAAAAAAAAAAAAAAAA=]
复制

特性

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可选

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使用灵魂吸收线替代怨恨,来打出更高的DPS

Equipment

通过用骑兵属性(威力、坚韧、暴击效果)的首饰替换狂战士,确保护甲在2400以上。
尽力堆威能灌注;如果实在没有钱买,战场买+5的也比没有强

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×6 超级耐久符文
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×18 世界之战威能灌注

消耗品

2191071.png 黑胡椒粉真空烹调肉排 -10%伤害;100威力;70爆伤

可选

装备属性

  • 生存足够,队伍安排比较好的情况下,可以增加狂战士属性的装备,提升输出;
  • 如果生存压力较大,可以替换一部分劫掠者属性的防具

法印

Usage

Elite especialization basics

  • This is how the shade mechanic works: if you have no active shade (1770539.png 显形沙影) in the world, all your F2-F5 skills will proc around you. If you do have an active shade, all your shade skills, and related traits, will only affect the active shade area, not you.
  • Therefore, depending on you group playstyle, you may not want to place a shade at all, and behave yourself like a mobile shade, doing damage while in melee, and benefiting from the barrier and cleanse. However, being able to 900-range spike can be superior if coordinating shade cooldowns, and knowing when and where to place your 1770539.png 显形沙影. The self support aspect of the shade skills is mostly irrelevant, since you run with dedicated supports in WvW zergs.

Shroud

General

Scourge brings strong damage through his shade skills, barrier access and boonrip.

  • Positioning, reacting fast and timing your dodges well are key. You don't have evade skills nor immunities like other classes, and your support classes won't be able to babysit you all the time.
  • The weapon sets and combinations aren't an agreement. Axe/Torch for example has strong melee pressure, whilst Axe/Focus has an amazing single target spike. The way you choose between weapons is going to be based mainly in your playstyle and in what your group want you to focus on.
  • Both your shade and wells skills are really important and shouldnt be used mindlessly. Coordinate these with your group to maximize its effectiveness.
    • 103570.png 苦难法池 and 103008.png 腐化法池 are a significant part of your damage and boonrip outside of weapon skills and shroud. Try to cast then along with 1770535.png 沙漠之幕 to benefit from the modifiers from Soul Reaping spec. Place then on top of the enemy group, along friendly 1770659.png 弱化之风 and your team pressure.
  • 1770534.png 沙尘闪耀 will be used for the group barrier share before and during extended engages.
  • 1770544.png 痛苦路径 is the only stunbreak in the build. Don't waste if for the stability or the swiftness it gives. Can be also used when pushing melee for the boonrip trail it provides, but its not encouraged.
  • 1770533.png 恐怖吐息 is going to be dropped if the enemy is hard commiting into a melee push, to panic disrupt then. Can also be used offensively on melee, to stack AoE fields on top of the enemy stack and lock then down through corrupts and conditions.

Scepter

  • 2029306.png 吞噬黑暗 is your most important skill and one of the reasons why you run the Curses spec. Try to keep it on cooldown when you are in range. You can pre-cast it in 1,200-range, while moving towards the enemy, to avoid downtime.
    • Since it has a 10s cooldown, you should be able to cast it twice per weapon swap rotation, as your opener and finisher. It also is one of your main sources of life force in the build.
  • 103521.png 死亡束缚 provides good AoE damage and should be used constantly to maintain AoE pressure.

Axe

  • 103567.png 噬灵盛宴 is one of your most powerful melee skills, try to use it as often as possible for AoE boon corruption and extra damage on low targets.
  • 103799.png 恐怖之爪 a strong life force generator and high single target damage skill. Useful for a quick downed cleave.
  • 103811.png 撕裂之爪 is a rather strong filler for single target damage.

Dagger, Focus and Torch

  • 1770540.png 痛苦浪潮 decent for melee damage and cleave as well as life force generator.
  • 1770541.png 重压崩溃 single target CC. Use it to snare escaping players or interrupt channeled skills.
  • 103010.png 孱弱之血 for the extra AoE Weakness and corrupt. Bear in mind the cast and animation time.
  • 103808.png 刺骨恶寒 deals even more damage on targets with boons. Try to land it on squish foes, like weavers and scourges. It's also a boonrip, not a corrupt skill.
  • 103137.png 灵魂抓攫 and 103279.png 致命虫群 won't prioritized, being only projectile filler skills. Try to land 103137.png 灵魂抓攫 on downed bodies, to ensure the projectile will connect, granting some life force and Vulnerability stack. Use 103279.png 致命虫群 whenever you might need some condi clear.

Staff

  • Staff auto attacks are low impact and its abilities relatively long cooldowns, so the best use of the weapon is to use its cooldown skills then swap out as soon as possible.
  • Use 103813.png 鲜血印记 and Chilblains.png 凛冬印记 to build area condi stacks.
  • 103814.png 腐烂印记 and 103821.png 夺魂印记 usage should be more careful, don't be afraid to leave them off cooldown when swapping back to S/D.
    • 103814.png 腐烂印记 is one of your limited anti-condition skills so use it carefully.
    • Interrupt key skills with the fear of 103821.png 夺魂印记.

Weapon skills combos

Videos

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